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Speaking of the ability system, I have to talk about the three games Zhu Yang has seen so far.
According to her understanding, in fact, we all reach the same end by different paths. No matter how helpful the game is, the final achievement still depends on the player himself.
Zhu Yang has quite a good understanding of the Dog Bi game and another game. If we really want to compare them, they are almost the same.
Both games are rich in resources, but their concepts, screening criteria, player training styles, and management of player groups are all very different.
Of course, let¡¯s not mention this first, let¡¯s talk about the most critical resources used on players.
In the early stages of the game, Dogbi is mostly a supernatural field with rich ghost abilities, which means that new players have a chance to develop skills even if they have not accumulated enough possessions.
At this point, the starting point of another game is much more harsh. In comparison, the game originally sent Zhu Yang as an exchange student. Xu Xiao's ability there should be equivalent to Zhu Yang's overall evaluation.
"But Xu Xiao's abilities are much less than Zhu Yang's, but it can't be said that the other party has a disadvantage.
On the contrary, they have rich types and diverse functions. They are unheard-of props and are incomparable to dog competition games.
Although the effect of props does become more limited as you go to the back, it is undeniable that if new players of the two games compare them, the overall combat power of the other game will be much stronger.
Then in the later stage, the advantages of the dog game become obvious, but it does not mean that the other game will be suppressed.
Because at this point, players have been eliminated for many rounds, and those who remain have basically accumulated enough possessions. Those who buy bloodlines will often have several talents in that bloodline.
Although the bloodline upgrades slowly, and conflicts with some abilities and cannot exist at the same time, the compatibility is not as good as in the dog-fighting game.
But in the end, abilities become more valuable than finesse. Even though Zhu Yang has so many abilities now, what makes her reach the level where she is now evaluated as a high-level player is never the amount of abilities, but the fact that she uses one or two of them. Ability has been qualitatively improved.
Take Zhou Yao as another example. He doesn¡¯t have many abilities, and his focus on improvement is very obvious. He always knows what he wants.
Among the mid-level players of the same period, there were those who were more capable than him, but he was still the one who stood out.
So between the two games, each has its own advantages, but the overall conditions are similar.
So let¡¯s talk about extreme games.
Yes, due to the special race of extreme games, there are fewer compatible copies and fewer resources.
Where does the ability lineage that the game rewards players come from? It is not extracted from the copy world.
Players are the foundation of the game, so the dungeon world is the source of supply for the game.
Extreme games don¡¯t have as many copy worlds as the two games, so naturally there are fewer that can be allocated to players.
? But does this mean that the overall evaluation of their game is weak? Quite the opposite.
Players who have evolved in extreme environments, each of their basic qualities as a newcomer can only beat two games.
Even if you are engaged in a special industry in your own real world, such as soldiers, bodyguards, samurai, etc., it is possible that a pure newcomer who has just entered the game will be able to face off against the average mid-level players of the two games.
Especially those with extremely physical talents like Poison Skin and Rock Man, which means they are also running to the end. At the beginning, their starting point is something that many people cannot reach until they die.
Their abilities are indeed rare, but they have talents themselves, and the physical blessings of the game will not be subject to these restrictions.
Like fishmen, rockmen, and mutants, their ability is to survive in extreme environments and then continue to upgrade. Think about it, what will it be like?
Zhu Yang finally got a mermaid ability after reaching the intermediate level. Maybe someone with a talented race can do the same thing a few times.
There are also some players who can turn their skin into metal to resist damage, and finally develop this ability. The Rockmen may have higher initial values ??than them, not to mention that they can be indestructible after being strengthened a few times. , as strong as a diamond.
The starting points for players in extreme games are so high. Even if they have rare abilities and few explosions, if they have to concentrate on upgrading and have talents that far exceed those of other players, it goes without saying that they will have a bright future.
"It's just that it's obvious that the stupid extreme game wants to take advantage of all the good things. Of course, this can't be said to be whimsical. After all, it is biological nature to fight for resources for oneself.
But you have to ask the gamers if they are happy about being hacked.
??: "Sure, you're not happy about it, are you? Then it doesn't want our game to accept the players it likes."
"We are just going to shop for goods. You are here to be exchange students. One thing that is difficult to reveal is your ability. If you are highly rated, there will be more than one."
"It doesn't want to do this deal, right?"
After saying that, I heard another sound of vomiting blood, but why did I feel a strong feeling of unwillingness?
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Infinite Game: Where did this locust spirit come from?
Dog competition game: I love you!
Infinite Game: Are you still proud?
Extreme games: Yes, that player is shameless (distressed)
Dog competition, infinite: shut up, little brother!
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